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Will be back shortly to work on my next emulator. I've spent so long fixing my Hyperspin I've not played any games. Also had issues with day of the Tentacle sound crackling, so just used the Mac sound file and all good now. In the ScummVM folder there is a comi folder with the game files and the scummvm file (comi is written on first line) Rompath=/storage/emulated/0/Hyperspin/Roms/ScummVM/ Remember we have "roms_only=false" in the ini file when using the folder trick, so the games show even if the rom path is incorrect. Your rom path looks wrong to me from what you stated in the first post and what's in your comi example. There's free software called "Files 2 Folder" that can easily do this for you, taking multiple files, naming folders after them and then moving each file into it's own folder. The knock on effect is that all media (including theme zips) have to be in a named folder for each category (e.g wheel & video) for it to be found. I can see that's been used from your scummVM.xml file (e.g comi/comi). We use the "folder trick" for this system, each game has it's own folder with it's game files and a scummvm file inside. The ScummVM android app didn't support launch intent for Frontend support, I doubt that's changed. You've posted in the right part of the forum but sometimes forum members don't notice it's an Android related topic.
Do you have a guide or a quick link on what to do please?Īhk files are for Rocketlauncher which is the backbone of Hyperspin on PC. Inside the "comi" folder, I have the comi.scummvm file, this has one line "comi"ĭark13, you comment, is this for Android? I can't see where I'd put this file. My Game image is located inside this folder: Parameters=cores/scummvm_libretro_android.so My Settings file, ScummVM.ini set up as below:Įxe=32/.RetroActivityFuture HyperList XML Exporter Version 1.3 Copywrite (c) 2009-2011 William Strong I've got my Database file: ScummVM.xml as follows (using the folder/game structure as eplained in the guide): If I go through one game as an example, maybe that will show what I'm doing wrong? By the way, these games all run directly in Retroarch when selecting the *.scummvm file. The Wheel now works fine, but when I try to launch a game I get "warning trying to launch missing rom". I fixed my Media issue, I just had to put sub-folders in all the Media folders for each game and move their files into it.
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Although Beneath a Steel Sky is based on a different scripting engine, it is compatible with ScummVM the game’s creators made it publicly available in 2003, and you can download a copy for free from the ScummVM website.OK I'm still struggling with this. For the purposes of this guide, I’ve downloaded a copy of Revolution Software’s 1994 sci-fi adventure game Beneath a Steel Sky.
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If you still own a physical copy of a SCUMM game such as Full Throttle or Zak McKracken and the Alien Mindbenders, go ahead and copy the entire game directory to a clearly labeled folder on the hard drive.
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If you have any trouble with obscure devices or outdated files, consult the helpful community on the ScummVM forums for assistance.Īfter you successfully install ScummVM, you have to copy all the files from the game to a directory on your hard drive.
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In some cases, such as when you’re installing ScummVM in Mac OS X or on a Sega Dreamcast, you’ll need to mount ScummVM as a disc image (or burn the image to a disc that your game console can read). Note that this process differs depending on the version for example, while the 32-bit Windows 7 version of ScummVM comes packaged inside a Windows installer program, you may have to unzip the files manually on other systems. LucasArts’ classic adventure game The Secret of Monkey Island can run on an Android tablet thanks to ScummVM.Next, you need to install ScummVM.